Makepp Overview
Compatible but improved replacement for make
makepp [ -e ] [ -C dir ] [ -f makefile] [ -F makefile_or_dir ]
[ -j n] [ -k ] [ -m method ] [ --norc-substitution ]
[ --noremake-makefiles ] [ --nowarn ] [ --percent-subdirs ]
[ -q ] [ -R dir] [ --traditional-recursive-make ]
[ -v ] [ --version ]
Makepp is a build program like make that supports all the features of GNU
make, but has a number of additional features to make writing makefiles much
easier and to make builds much safer.
Makepp runs with any version of perl since 5.005_03. I have seen it
occasionally trip over a nasty bug in perl 5.6.0 on linux which causes makepp to
spit out all kinds of strange error messages, so I don't recommend running
with perl 5.6.0; however, this is apparently rare so if you have 5.6.0 you
might well be ok.
The following manual pages contain further information on how to use
makepp:
- makepp command
-
Command line syntax
- makepp tutorial
-
How to write a makefile. This is mostly intended for someone with little or
no experience using any implementation of make.
- makepp cookbook
-
Quick answers to ``How do I ...?'' or ``What's the best way to ...?''
- makepp build algorithm
-
How makepp's build algorithm differs in fundamental ways from traditional make
- makepp builtin
-
For very simple programs, you may not need a makefile at all! These are the
builtin rules that makepp knows about.
- makepp rules
-
Specifying rules to build files
- makepp variables
-
Using variables to simplify rules
- makepp functions
-
Functions for text manipulation
- makepp statements
-
Additional directives to control makepp
- makepp scanning
-
How makepp scans for dependencies like include files
- makepp signatures
-
How makepp decides when to rebuild files
- makepp repositories
-
Repositories are a technique that simplifies both variant builds and keeping a
central set of sources
- makeppclient
-
This is a client/server mode with a preloaded knowledge base and thus faster
build starts.
- makepp extending
-
How you can add functions to makepp by writing your own perl code.
- makepp incompatibilities
-
What works differently between GNU make and makepp.
- makepp compatibility (available as html only)
-
Where and and with what version of Perl makepp works.
- makepp release notes
-
What changed with each release.
- Automatic scanning for include files
-
Makepp scans automatically for include files. This obviates the need for
tools like makedepend. Makepp's scanner works even if the included files
don't exist yet but have to be built. (This is true no matter where on the
include path they come from, unlike programs that depend on gcc's
-MM -MG option.) Makepp has a flexible system for doing this which is
based on scanning the build command; you can adapt it for other languages or
build commands by writing a perl subroutine.
- Better system for hierarchical builds
-
Makepp has a better system for handling builds involving multiple
directories and multiple makefiles. The traditional technique is to
have make invoke itself recursively in each directory. Depending on how
complicated the interdependencies are, several recursive passes are
sometimes needed. This makes the makefiles very complicated if they
guarantee a correct build. The real problem is that unless dependencies
are trivial (e.g., just one library file), it is almost impossible to
express accurately dependencies of targets in one makefile in terms of
targets from the other makefile. Unix make isn't smart enough to
realize that a target in one makefile depends on a file that is a target
in a lower-level makefile; it can't take build commands from the
lower-level makefile while it is trying to build the target in the
upper-level makefile. So the usual solution is to build everything that
can be built with the lower-level makefiles, hoping that that's adequate
to build everything that's needed for the upper-level makefile.
-
Makepp loads all the makefiles in at once, so it has no problem dealing
with situations where a file in one makefile depends on a file produced
by a different makefile. Makepp cd's automatically to the directory
containing the makefile before executing a command from a makefile, so
each makefile may be written independently without knowledge of the
top-level build directory.
-
Makepp also can figure out where all the makefiles for the entire
project are without being told, if each makefile is in the same
directory as the files it is supposed to produce. This can also
simplify makefiles a great deal.
-
For more details on building with multiple directories, see
Tips for multiple directories in the makepp_cookbook manpage.
- Reliable wildcards
-
Makefiles can use wildcards reliably, because wild cards match either files
that exist, or files that do not yet exist but makepp knows how to build.
So even for a program with dozens of modules, your entire makefile could
simply read something like this:
-
CXX = g++
CXXFLAGS = -g
%.o : %.c
$(CXX) $(CXXFLAGS) -c $(input) -o $(output)
my_program: *.o
$(CXX) $(inputs) -o $(output)
-
and this will work even if none of the .o files have been built yet.
- Reliable builds: remembers build command
-
Makepp keeps track of the build commands, so that if compilation options
change, files are automatically rebuilt. This is important to guarantee
correct builds. (This idea was taken from Bob Sidebothem's ``cons'' utility,
which was described in the Perl Journal in 1998 and is available from CPAN.)
-
To illustrate why this is important, consider the following structure
definition:
-
class ABC {
int x;
#ifndef SPECIAL_OPTION
int y;
#endif
int z;
};
-
Now suppose you decide to turn on the SPECIAL_OPTION option by adding
-DSPECIAL_OPTION to the command line. A recompilation of everything
is needed, but a traditional unix make will not detect this, and will
only recompile source files which have actually changed. As a result,
some of your modules will be compiled with -DSPECIAL_OPTION, and others
won't. After a very frustrating debugging session, you will discover
that all that needs to be done is to rebuild everything. Then you will
curse make and hopefully switch to an improved implementation of it,
like makepp. At least, that's what I did.
-
As another example, suppose that you are working on a project which is
pretty well debugged, so it's usually compiled with -O2. Now you run
into a bug which you need to look at in the debugger. Code compiled
with optimization is difficult to examine in the debugger, so you want
to recompile your code so that you can look at it. If your makefile is
set up to store the compiler options in the usual variables, you can
just do this:
-
makepp CFLAGS=-g CXXFLAGS=-g
-
and makepp will know that the command line has changed for all the
modules. Then when you've found your bug, just type
-
makepp
-
and it will be recompiled with optimization. You don't need to type
make clean when you change build options.
-
Some makefiles (e.g., those for the linux kernel) go to incredible
lengths to force recompilation when the compile command changes. With
makepp, it's taken care of automatically--you don't have to do anything.
- Reliable builds: exact matching of signature
-
By default, makepp doesn't merely ensure that all targets are newer than
all dependencies; if you replace a dependency with an older file, makepp
knows that it has to rebuild the target, simply because the input file
has changed. This is another important feature to guarantee correct
builds which was taken from the ``cons'' utility.
- Smart signature calculations
-
Some modifications to source files do not actually require a rebuild.
For example, if you just change a comment line, or if you reindent some
code, there is no particular reason to force a compilation. For C/C++
compilation, makepp determines whether a file needs recompilation by
computing a cryptographic checksum of the file's contents, ignoring
comments and whitespace, instead of looking at the file time.
-
This is particularly useful if you have include files that are generated
by files that change, and yet the generated include files themselves
seldom change. Suppose you have a complicated yacc grammar in your
program, with a build rule like this:
-
y.tab.c y.tab.h:
yacc -d parser.y
-
Ordinarily, every time you make even a tiny change to parser.y, every
file that depends on y.tab.h must be rebuilt since the file time of
y.tab.h has changed. However, most changes to parser.y won't
actually change the contents of y.tab.h (except possibly a comment),
so all that recompilation is unnecessary.
- Repositories
-
Makepp can automatically incorporate files from a different directory
tree (the ``repository'') as needed into the current build tree. (This
idea was also taken from the ``cons'' program.) This has several
interesting uses:
- Variant builds
-
Suppose you have been compiling your program with optimization on and
debugging off. Now a bug crops up and you have to recompile everything
with debugging enabled. Once you find the bug, however, you're going to
turn debugging off and optimization back on, and with most make programs
you would have to recompile all the sources again, even the ones that
did not change. The procedure would look like this:
-
% makepp CFLAGS=-O2
% makepp CFLAGS=-g
gdb my_program
% makepp CFLAGS=-O2
-
With makepp, you can simply cd to an empty directory, and specify your
original directory as a repository. This will create new object files
in the empty directory, while leaving your old object files intact. Now
you can find the bug in the directory compiled with debug, fix it in
your original sources, and then go back to your original directory. Now
only the few files that you changed actually need to be recompiled.
-
The entire procedure would look like this:
-
% makepp CFLAGS=-O2
% mkdir debugging
% cd debugging
% makepp -R .. CFLAGS=-g
% gdb my_program
% cd ..
% makepp CFLAGS=-O2
-
This can be a tremendous savings in time if there are many
modules.
- Development team with common sources
-
Suppose you have a team of developers working on a standard set of
sources. Each developer is making independent changes, but doesn't need
to have a copy of the whole source tree. Using makepp's repositories,
you can have each developer have copies only of the files he has
changed. Makepp will automatically and temporarily create symbolic
links for the other files that have not been changed to the
corresponding files in the repository. It can even do this for object
files which exist in the repository and do not need to be recompiled in
the developer's individual directory.
- Automatic inference of needed
.o files
-
Makepp can often infer exactly which objects are actually necessary
without being explicitly told. If you use this feature, then if one of
your source file includes
xx.h, and there is a file called xx.o
that makepp knows how to make, then makepp adds xx.o to the link
command line. I don't use non-shared libraries now in many places where
I used to, because makepp can automatically pick out the modules I need.
- Correct handling of aliases for directories
-
Makepp won't be confused by soft links to a directory or by different
relative filenames that refer to the same file. All directory paths to
a file are recognized, including foo, ./foo, ../src/foo,
/auto_mnt/somedisk/bob/src/foo, and /users/bob/src/foo.
- Filenames with special characters
-
Makepp can support filenames with colons or spaces or other special
characters that cause trouble for the traditional make. Just surround
the filename with quotes. (See Special characters in the makepp_rules manpage for
details.)
- Extensible textual substutition functions
-
Makepp can use arbitrary perl subroutines for textual substitution in
the makefile. If you know perl, you are not constrained at all by the
set of makepp's builtin textual manipulation functions.
-
You can also simply write perl code in your makefile. Make variables
are actually simply stored as perl variables, so you can manipulate them
with the full power of the entire perl language.
- Logging of build decisions
-
By default, makepp makes a file called
.makepp_log that contains a
description of every file that it tried to build, what rule was used to
build it, what it depended on, and (if the file was rebuilt) which
dependency was different. This can be extremely useful for debugging a
makefile--if you're wondering why makepp decided to rebuild a file, or
why it didn't, you can just look in the log file where it explains the
decisions.
- Improved support for parallel builds
-
Makepp supports parallel compilations, but (unlike other make
implementations) it won't mix output from separate processes which are
running simultaneously.
- Synonyms for cryptic variables
-
Makepp supports easier-to-remember synonymns for the cryptic make
variables
$@, $^, and $<. See the makepp_variables manpage for
details.